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City scene 2 0409
April 22nd 2020

Future Realities


Many people are rethinking what the future of live events and brand experience might hold in a post-covid society. dandelion + burdock has been predicting how the industry might change and how best we can react.
10bit Master 03471
June 5th 2019

10bit Workflow Viability + Codec Comparison


In order to improve our own content workflow and gain experience with the hardware in delivering 10bit content we created and tested a 10bit motion graphics reel.
10bit Master 00834
June 5th 2019

4k 10bit Line Test


This is a companion article in which we explore the viability of creating 10bit content. We researched and devised test content to determine which codec will bring us the best visual result, at the fastest render time, allow for server side compositing, and not instantly fill up very valuable media server storage space​​.
Ffl 2017 2018 2 7
February 13th 2019

Previz: Creating Better Experiences


Previz is software that we built to enable teams to plan, collaborate and preview productions in an interactive 3D environment, on any web connected devices.
Ford Field Workcomp Unreal Scenes 01 small
February 4th 2019

Roads? Where we're going, we don't need roads.


Utilizing Houdini’s procedural workflows to create flexible terrains for projection mapping events.
Tablet 03
May 7th 2018

Chrome Kiosk Mode


We utilise web technology to build applications for use in public spaces. To lock the experience to the tablet we need to put Chrome into kiosk mode.
Watchout websockets
April 13th 2016

Controlling Watchout via Websockets


Watchout can be controlled by an external source. This outline runs you through the basics of setting up the connection.
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