June 5th 2019 10bit Workflow Viability + Codec Comparison In order to improve our own content workflow and gain experience with the hardware in delivering 10bit content we created and tested a 10bit motion graphics reel.
June 5th 2019 4k 10bit Line Test This is a companion article in which we explore the viability of creating 10bit content. We researched and devised test content to determine which codec will bring us the best visual result, at the fastest render time, allow for server side compositing, and not instantly fill up very valuable media server storage space.
February 13th 2019 Previz: Creating Better Experiences Previz is software that we built to enable teams to plan, collaborate and preview productions in an interactive 3D environment, on any web connected devices.
February 4th 2019 Roads? Where we're going, we don't need roads. Utilizing Houdini’s procedural workflows to create flexible terrains for projection mapping events.
May 7th 2018 Chrome Kiosk Mode We utilise web technology to build applications for use in public spaces. To lock the experience to the tablet we need to put Chrome into kiosk mode.
April 13th 2016 Controlling Watchout via Websockets Watchout can be controlled by an external source. This outline runs you through the basics of setting up the connection.