September 9th 2020
Virtual Production with Notch in disguise
For content production at dandelion + burdock we have recently transitioned to using game engines such as Unreal and Unity that excel at world building and have broad resource pools. However there are other tools that are more suited for a faster turnaround and integration within a typical live performance situation.
June 5th 2019
4k 10bit Line Test
This is a companion article in which we explore the viability of creating 10bit content. We researched and devised test content to determine which codec will bring us the best visual result, at the fastest render time, allow for server side compositing, and not instantly fill up very valuable media server storage space.