September 9th 2020

Virtual Production with Notch in disguise


For content production at dandelion + burdock we have recently transitioned to using game engines such as Unreal and Unity that excel at world building and have broad resource pools. However there are other tools that are more suited for a faster turnaround and integration within a typical live performance situation.

May 26th 2020

Virtual Runway


The advent of new and emerging technology offers exciting opportunities to alter the way that the fashion industry is making, showcasing and retailing products to this captive audience.

April 22nd 2020

Future Realities


Many people are rethinking what the future of live events and brand experience might hold in a post-covid society. dandelion + burdock has been predicting how the industry might change and how best we can react.

June 5th 2019

10bit Workflow Viability + Codec Comparison


In order to improve our own content workflow and gain experience with the hardware in delivering 10bit content we created and tested a 10bit motion graphics reel.

June 5th 2019

4k 10bit Line Test


This is a companion article in which we explore the viability of creating 10bit content. We researched and devised test content to determine which codec will bring us the best visual result, at the fastest render time, allow for server side compositing, and not instantly fill up very valuable media server storage space​​.

February 13th 2019

Previz: Creating Better Experiences


Previz is software that we built to enable teams to plan, collaborate and preview productions in an interactive 3D environment, on any web connected devices.

February 4th 2019

Roads? Where we're going, we don't need roads.


Utilizing Houdini’s procedural workflows to create flexible terrains for projection mapping events.

May 7th 2018

Chrome Kiosk Mode


We utilise web technology to build applications for use in public spaces. To lock the experience to the tablet we need to put Chrome into kiosk mode.

April 13th 2016

Controlling Watchout via Websockets


Watchout can be controlled by an external source. This outline runs you through the basics of setting up the connection.